As Virtual Switzerland’s Annual Conference, this day brings together audiovisual professionals as well as innovation and technology start-ups around storytelling
As Virtual Switzerland’s Annual Conference, this day brings together audiovisual professionals as well as innovation and technology start-ups around storytelling 4.0 and immersive content.
It aims at sparking exchanges, weaving connections, discussing current challenges with Swiss and international experts, and bridging academic and public sectors in order to promote XR content creation.
In the morning, a masterclass will take place, welcoming known personalities from the XR community such as Kent Bye from Voices of VR as well as VR artist and researcher Judith Guez, followed by speed-dating meetings with all experts.
Limited seats, registration fee applies for non-accredited.
On the afternoon’s program, there are best practice exchanges and a panel, as well as a dialogue with VR producers and artists featured at the GIFF’s Virtual Territories
And then at dark, Tech Day’s participants can wrap it up with glitz at the Digital Night.
(Wednesday) 10:00 am - 6:00 pm
Virtual Switzerland in partnership with the GIFF
No Events on The List at This Time
Joins us to discover what the newest technologies like virtual reality, augmented reality, and blockchain have to offer to the tourism sector Bern, May 15th - 9h30-18h00
Joins us to discover what the newest technologies like virtual reality, augmented reality, and blockchain have to offer to the tourism sector
Bern, May 15th – 9h30-18h00
An innovative concept and event curation where businesses, academia, and students meet & work together
> 3 Morning Sessions – innovative inputs from research and practice
> Networking Lunch
> Afternoon Focus Groups – get the chance to work with Matura Senior Students to resolve your questions => for each participating company, a program will be set up according to a structured innovation process.
Morning: VS Members CHF 60.- / Normal CHF 85.-
Entire Day: VS Members CHF 110.- / Normal CHF 165.-
>> The event will be held in English and German
All Day (Wednesday) Switzerland
TpM2018 - Réalités virtuelles et intelligence artificielle dans le tourisme Développement d'expériences uniques pour les utilisateurs et
TpM2018 – Réalités virtuelles et intelligence artificielle dans le tourisme
Développement d’expériences uniques pour les utilisateurs et le service à la clientèle 4.0
L’industrie du tourisme est de plus en plus confrontée à l’utilisation d’innovations techniques telles que les assistants en ligne basés sur l’intelligence artificielle (AI), la réalité virtuelle (VR) ou la réalité augmentée (AR). Ces évolutions dans le domaine de la transformation numérique du tourisme seront présentées et discutées lors du 19. Tourism professional Meeting (TpM), organisé par la filière tourisme de la HES-SO Valais-Wallis à Sierre.
Dans le cadre d’un programme passionnant, les visiteurs de cette année peuvent s’attendre à des présentations de haut niveau de la part d’experts et de fournisseurs de technologies de pointe dans ces domaines (SITA, IBM, CFF). En plus de partager des contenus informatifs et les dernières tendances pendant cette journée, le TpM mettra l’accent sur réseautage et la convivialité.
Le Tourism professional Meeting, ou TpM, en quelques mots
S’adapter aux nouveaux modes de consommation
Les nouvelles technologies ont bouleversé le mode de consommation des vacances ; les clients ont accès à une multitude d’informations rapidement via internet. Ils se renseignent et réservent leurs séjours sur le web, partagent leurs expériences auprès des futurs clients. Ces nouvelles habitudes impliquent un changement et une adaptation constante des prestataires touristiques. Le Tourism Club, la filière tourisme (FTO) et l’Institut de Tourisme (ITO) de la HES-SO Valais ainsi que l’IFITT Chapter Switzerland ont choisi d’aborder cette thématique d’actualité autour de conférences et workshops avec des professionnels de la branche à l’occasion des Tourism professional Meeting.
Afin de rester compétitif dans une économie touristique complexe, dynamique et globale, et de pouvoir anticiper les développements futurs, il est primordial d’être à l’écoute du marché, de suivre les évolutions (technologies, consommateurs, distribution…) et de s’adapter. Le TpM de la HES-SO Valais sert de plateforme d’échange fournissant des outils et solutions intéressantes au travers de conférences et workshops interactifs. En bref, le TpM est une journée proposant :
• Des structures expérimentées
• Des échanges d‘expériences d‘experts en tourisme durant les conférences du matin
• Des Workshops instructifs, animés par divers professionnels
• La possibilité d’échanger avec d’autres acteurs du tourisme, de créer de nouveaux contacts et d’accroître son réseau
(Friday) 10:00 am - 4:00 pm
Route de la Plaine 2
20nov5:30 pm9:00 pmCareers in Virtual Reality (VR) by Girls in Tech SwitzerlandVirtual Reality is going to change our every day lives: it will make remote work social (yay!) and make marketing immersive (nay?).
Virtual Reality is going to change our every day lives: it will make remote work social (yay!) and make marketing immersive (nay?). It will improve surgery and
Virtual Reality is going to change our every day lives: it will make remote work social (yay!) and make marketing immersive (nay?). It will improve surgery and let us have cocktails on Mexico beach while sitting on our coach on a Tuesday night?
When it comes to VR, there are as many opportunities as there are perils. So, what are the career opportunities? What the moral questions of such immersive technology? What effect will the VR have on our daily lives?
We invited five amazing women from different areas to the panel to help us understand their own path into VR/AR and how you can join them in this exciting field.
17.30 – Welcome drinks
18.00 – VR Experience (Ozwe Games)
18.20- Expert facilitated Q&A panel
19.50 – Q&A with the experts
The event will be followed by a Networking Apero where you will get the chance to talk to panel participants and speakers in more details
Book your ticket fast!
Petra Ehmann – Business Development Lead Augmented Reality at Google
Petra follows three big passions: augmented reality, diversity and kitesurfing. She currently heads up business development for augmented reality at Google – a company where she has been working at since over five years. She brings with a mixture of technical and business expertise: she is a mechanical engineer from ETH Zurich and a graduate in Management Science and Engineering from Stanford University. Her experience being a women in tech drives her to contribute towards bringing the second half of the talent pool into the workforce. Therefore, she serves as a board member at we shape tech and as an advisory board member at lish.ch. Petra is a truly global citizen: she has a German passport but grew up in Bolivia, lived and worked in Brazil, Mexico, China, Germany, the US and Switzerland and in her freetime, loves to go kitesurfing, preferably somewhere in the southern hemisphere.
Bara Caldova – Strategy & ProductLab Founder Namoko
Bara was born and raised in Prague and after having lived in a variety of countries, completed her masters in International Marketing in London. She has previously worked in Pharmaceutics but moved to Zurich to join an early stage startup Nomoko, back in 2015. Nomoko builds technology that allows 3D modelling at centimeter accuracy of large areas, with the goal of modelling entire cities and providing a platform to build solutions on top of this new kind of data. As such, VR and AR are fully in the middle of her work at Nomoko, where she is the head of the ProductLab – where new usecases for the company’s technology are imagined and market-tested. She is passionate about psychology and leadership science.
Alma Losada – Head of Marketing & Communication at Ozwe Games
Alma holds two master degrees in Business & Marketing and Communications & Public Relations, she has worked in marketing and communications for over six years, ultimately gaining experience in virtual reality, digital marketing, public relations, events, branding, business analysis and process optimisation, project management and diversity & inclusion best practices. She is currently combining her career as Head of Marketing & Communications at OZWE Games with her role as a first-time entrepreneur, launching her start-up Aequaland and she is a Member of the Committee of Business Professional Women Club Lausanne as well as responsible for the marketing of the club.
Laetitia Bochud – Head of Marketing & Communication at VR Switzerland
Before joining the tech scene as an XR evangelist, Laetitia has spent the 10 past years in the marketing & communication field, after a start as a freelance journalist. A curious mind, she joined Virtual Switzerland, the National Thematic Network on immersive technologies and virtual environments simulation supported by Innosuisse, the Swiss innovation agency, at its very beginning. Since then, she has been developing the association’s network and striving to foster interest and synergies in the Augmented & Virtual Realities’ realm. An enthusiast, proficient in project management, she is set to help Switzerland become a 4.0 essential on the techy world map.
Emilie Joly (apelab/Spatial Stories, CEO)
Founder and CEO of apelab, Emilie Joly has explore how the combination of Spatially Aware technologies and interaction design principles work together to build the User Experiences of the future. She leads SpatialStories, a blockchain platform allowing enterprise and institutions to find XR talent around the world. SpatialStories also provides best in class tools allowing creators to build interactive entertainment, training and educational XR content.
Salar Shahna – Director / Producer / XR Expert (Moderator)
He shifted from cinema to Virtual Reality late 2014, embracing the medium through content production (apelab. Dirty Bacon), building internatioanl events and community (World VR Forum, VR Villa Shanghai…), education and training (WSIS, Rwanda, Institut Le Rosey). Salar Shahna has a strong relation with China and has been advocating since 2016 for deeper collaboration between Europe and the Middle Kingdom. His expertise in the uses and the market of VR leads him to participate regularly as an expert in major events throughout globe (NabShowShanghai, Sundance Film Festival, Cannes, Venice Mostra, Slush …).
Girls in Tech Switzerland
08nov6:30 pm8:30 pmDemystifying 360° FilmsThe «Visual Narrative» research group explores narrative, staging and interpretation in linear and non-linear media (e.g. ultra short films, interactive smartphone apps).
What are the quality parameters to create a nice 360° film? What are the main elements of impactful storytelling? Come
What are the quality parameters to create a nice 360° film?
What are the main elements of impactful storytelling?
Come find out during an interactive evening with top scholars and teachers from the Lucerne School of Art & Design!
Its «Visual Narrative» research group explores narrative, staging and interpretation in linear and non-linear media (e.g. ultra short films, interactive smartphone apps, 360° film), investigates the use and reception of these media, and designs new communication strategies and formats in visual media.
6:30pm : presentation
(Thursday) 6:30 pm - 8:30 pm
Hochschule Luzern – Kunst & Design
Virtual and Augmented Reality are becoming increasingly more relevant in industry, architecture and engineering. They are offering new possibilities from the planning stage to the presentation of new
Virtual and Augmented Reality are becoming increasingly more relevant in industry, architecture and engineering. They are offering new possibilities from the planning stage to the presentation of new projects and to maintenance and repair work. The amount of companies that have discovered this potential of an extended realities for their projects is steadily growing in Switzerland. The aim of this evening is to give several Swiss companies working on the crossroads of XR and Industry the possibility to present their work.
18:30 Doors Open
18:45 Welcome from Impact Hub and Virtual Switzerland
20:15 Apèro & Experiences
Impact Hub Bern X Virtual Switzerland
Get a beer and play great games Join the Swiss for
Get a beer and play great games
Join the Swiss for casual “beer and games”.
Virtual Switzerland, Pro Helvetia, Pandally and Somniacs invite you to discover the latest games and technologies developed by Swiss independent studios and start-ups.
Studios and projects presented at VR Days Amsterdam:
Jurassic Flight is the newest Birdly experience. It invites you to embody a pterosaur, Kepodactylus, allowing you to fly amongst dinosaurs roaming the Earth during the Jurassic time period.
People of all ages have been fascinated by the Dinosaur Era. Yet, to date, there is no real virtual reality experience that enables you to move freely in a virtual world that resembles the Late-Jurassic period. We worked closely with paleontologists, scientific researchers and museum directors to create a Jurassic world that allows you to explore the flora, fauna and above all the dinosaurs existing 150 million years ago.
Anshar Online is an online multiplayer space shooter. Team up with players and fight intense coop battles in over 50 missions, contracts and assaults, against ever more challenging opponents. Compete against other players in an exhilarating race to determine who among you is the fastest, and battle in an 8-player death match to determine who is the top ace. Each successful mission will increase your level and skill, preparing you for the next fight. Starting out as a fighter, you will customize your ship to your liking by mounting equipment obtained through in-game loot drops, as well as by selecting upgrades in exchange for obtained resources.
Also meet the makers behind:
Brought to you by:
The Swiss arts council promotes the Swiss game cluster inland and abroad. Our core mission is to help Swiss developers and start-ups gain visibility, build relationships with the international game industry and access global markets.
(Thursday) 5:00 pm - 7:00 pm
Gedempt Hamerkanaal 231
VR Days, Pro Helvetia, Virtual Switzerland, Pandally, Somniacs
XR stands for Virtual, Augmented and Mixed Reality. These Technologies are currently finding more and more areas of application. On this evening we
XR stands for Virtual, Augmented and Mixed Reality. These Technologies are currently finding more and more areas of application.
On this evening we will focus on “XR meets Urban Life”. Which opportunities and challenges does XR bring with it? What is the current state of the industry in Switzerland and what will happen next?
We are excited to welcome industry experts sharing their views and stories about how XR is shaping our lifes in the city. After the keynotes, we are looking forward to another lively exchange with all of you at the Apero.
18:45 Meet & Greet
Drives audio as the next frontier to boost the immersiveness of your XR experiences.
TOTEMI brings a new form of discovery and commitment for users and visitors of your cities, heritage, museums, businesses or events.
Contextual digital design around shopping and public space urbanism (pleasure gardens, etc.)
Followed by the Apéro & Demo Zone
This Event is jointly organized by Virtual Switzerland and Impact Hub Switzerland
with the Knowledge and Technology Transfer support of Innosuisse, period 2017-2020